Is Minamoto Good In Rise Of Kingdoms?

Minamoto no Yoshitsune is one of the first commanders that many players encounter inRise of Kingdoms, often available through the Daily Special Offer. With his roots in Japan’s legendary history and his early accessibility, players naturally ask: is Minamoto good in Rise of Kingdoms? The answer isn’t black and white, as his value largely depends on how far into the game you are, what commanders you pair with him, and what your goals are whether PvP, PvE, or open-field combat. Let’s dive deeper into his strengths, weaknesses, and how best to utilize him.

Overview of Minamoto no Yoshitsune

Commander Role and Specialties

Minamoto is acavalry-focused legendary commanderwith three key talents: Cavalry, Peacekeeping, and Skill. His specialization makes him highly effective in early- and mid-game play, especially for players who invest in cavalry troops and want a reliable nuking commander to lead them into battle.

  • Cavalry: Increases movement speed and cavalry damage output.
  • Peacekeeping: Great for farming barbarians and neutral units quickly.
  • Skill: Boosts his active skill damage significantly, making him a powerful nuker.

These three talent trees give Minamoto flexibility to be built in multiple ways depending on what you need him for whether fast marches, hunting barbarians, or quick-hit raids against enemy commanders.

Minamoto’s Skills Breakdown

Primary Skill – Kyohachiryu

This active skill deals massive direct damage to a single target, and at max level, it can hit for up to 1,400 damage factor. In addition, there’s a 50% chance to deal extra damage over the next two seconds. This burst potential makes him extremely dangerous in duels and small skirmishes, especially when maxed out.

Second Skill – Warrior of Japan

Grants a bonus to cavalry attack and march speed. At full upgrade, cavalry troops get 20% more attack and 6% faster movement. This synergizes well with cavalry’s natural mobility and power, allowing you to chase down enemies or retreat effectively.

Third Skill – Supreme Samurai

Provides bonus damage when attacking barbarians or other neutral units. This makes Minamoto an ideal commander for farming barbarians in the early and middle parts of the game. It also means faster leveling and more resource-efficient PvE grinding.

Fourth Skill – Warlord

Increases the chance of Minamoto’s active skill triggering additional damage. This helps maximize his nuking potential and keeps pressure on enemies during combat. When paired with another skill-based commander, he can cause massive burst damage in short fights.

Expertise Skill

When fully upgraded (5-5-5-5), Minamoto gains an expertise skill that increases the chance to trigger extra skill damage and boosts his overall effectiveness as a nuker. This is why many players consider him a worthwhile investment especially for low- to mid-spending players who buy his bundles.

Is Minamoto Worth It?

Pros of Using Minamoto

  • High burst damage: His active skill hits hard and often, especially when fully skilled.
  • Excellent in PvE: His peacekeeping tree and bonus damage to barbarians make him a top-tier commander for neutral units.
  • Fast and mobile: His cavalry bonuses give him good speed, allowing hit-and-run tactics or quick reinforcement plays.
  • Easy to obtain and upgrade: Through the daily offer system, newer players can get him without relying on luck or events.

Cons of Using Minamoto

  • Falls off in late game: In Season of Conquest and late KVKs, newer legendary commanders outperform him significantly.
  • Reliance on cavalry: His skills are mostly locked to cavalry troops, limiting army flexibility.
  • Pay-to-win stigma: Because he’s tied to microtransactions, free-to-play players may avoid him entirely or feel left behind.

Best Uses for Minamoto

Barbarian Farming and PvE Grinding

Minamoto shines in taking down barbarians quickly and efficiently. With the right peacekeeping talents and a second commander like Lohar, you can use him to farm barbarians for experience, events, and materials with minimal healing cost. His skill damage makes short work of neutral targets, meaning less time wasted per engagement.

Open-Field Combat (Early and Mid Game)

In early KVKs and kingdom fights, Minamoto can hold his own in the open field, especially when paired with commanders like Cao Cao, Pelagius, or Baibars. His burst damage and cavalry speed let you target weaker opponents and avoid drawn-out fights. He is best used for quick harassment, ambushes, or targeting enemy gatherers or support marches.

Pairings and Talent Builds

  • Minamoto + Cao Cao: High speed and damage, ideal for chasing or escaping.
  • Minamoto + Baibars: Adds area-of-effect damage and even more cavalry synergy.
  • Minamoto + Pelagius: Good for sustainability and rage generation in longer battles.
  • Minamoto + Lohar: Best for barbarian farming due to healing and peacekeeping synergy.

Is He Still Relevant in Late Game?

Minamoto begins to struggle in late-game Rise of Kingdoms environments, especially in KVK 3 and Season of Conquest. The meta shifts toward commanders like Nevsky, Xiang Yu, and Bertrand, who offer more utility, better scaling, and stronger skills. Still, Minamoto can serve as a secondary commander to these newer options if already expertise’d, but he is rarely the top choice by that stage.

However, for players who have invested in him early and do not have access to high-tier legendary commanders, he can still provide value as a secondary pair or as part of a quick hit team in the open field. His usefulness also persists in PvE events and for farming honor or points in various KVK activities.

Should You Invest in Minamoto?

New Players

If you’re just starting Rise of Kingdoms and are willing to spend a small amount, Minamoto is a strong early game choice. He provides power, speed, and utility that helps you grow faster. His barbarian farming ability alone saves you a lot of resources over time.

Free-to-Play Players

Unfortunately, Minamoto is not available through normal means unless you’re willing to purchase his bundles. If you are free-to-play, it’s better to focus on epic commanders or farm legendary sculptures for others that are more available.

Whales and Mid-Spenders

For spenders, especially those in the early stages of a kingdom, Minamoto is a worthwhile early-game nuker. He will help you dominate in the first months and prepare you for events. Just be aware that his power starts to fade after KVK 2.

Minamoto no Yoshitsune is good in Rise of Kingdoms but within limits. He is excellent in the early and mid-game, especially when you focus on cavalry and PvE grinding. His powerful skill damage and peacekeeping abilities make him an effective commander for rapid development. However, his usefulness declines as you enter later game content, and more powerful legendary commanders become available. If you’re willing to invest a bit and want a strong early game foundation, Minamoto is a solid option. For long-term planning, he’s best used as a stepping stone toward more competitive cavalry leaders in the endgame.