Best Ideas for Byzantium EU4

Playing as Byzantium in Europa Universalis IV (EU4) is one of the most rewarding and challenging campaigns in the game. Starting off surrounded by powerful rivals, especially the Ottoman Empire, your journey from near extinction to restoring the Roman Empire is both thrilling and strategic. A huge part of your success hinges on selecting the right idea groups. Choosing the best ideas for Byzantium in EU4 will make the difference between being conquered early or dominating the Eastern Mediterranean and beyond. This guide will explore optimal idea group picks tailored to Byzantium’s unique strengths, weaknesses, and long-term ambitions.

Why Idea Groups Matter for Byzantium

Strategic Significance of Ideas

In EU4, idea groups shape your nation’s development by enhancing military power, economic stability, diplomatic options, and religious control. Byzantium’s early game is defined by survival, but its late game has the potential for glorious imperial expansion. The best ideas for Byzantium support its transformation from a cornered city-state to a restored global empire.

Early Struggles and Power Goals

At the game’s start in 1444, Byzantium holds only a few provinces and faces the immediate threat of Ottoman aggression. Your first goals should include survival, reclaiming Greek cores, and eventually taking Constantinople as a true power center. All idea picks should reflect this trajectory from defense and reconquest early on to administration and expansion later.

Best Early Game Idea Groups

1. Defensive Ideas – Survive the Ottoman Storm

Byzantium’s most immediate concern is fending off the Ottomans. Defensive ideas offer bonuses that can give you the edge in this crucial early war:

  • +15% morale of armies
  • +25% fort defense
  • Reduced attrition for enemies

These bonuses stack nicely with mountains and forts in the Balkans. Morale wins battles early game, and with Defensive, you can potentially hold off larger forces. In multiplayer, or for more aggressive players, replacing this with Offensive might be better, but Defensive is safer and more stable in most single-player runs.

2. Religious Ideas – Convert and Unify

As Byzantium expands into Anatolia and the Balkans, you will quickly accumulate provinces with different religions Sunni, Coptic, Catholic, and Orthodox. Religious ideas help you manage unrest and assert control through faith:

  • +3% missionary strength
  • +1 tolerance of the true faith
  • Deus Vult CB (allows war on heretics and heathens without fabricating claims)

Religious ideas are especially important for a theocratic or roleplay-based Byzantine Empire. The ability to convert provinces quickly ensures long-term cultural and religious stability, especially after reclaiming Rome and Jerusalem.

3. Influence Ideas – Vassal Management and AE Control

Byzantium will inevitably use a mix of direct conquest and vassal feeding. Influence ideas offer excellent diplomatic tools for managing aggressive expansion (AE) and integrating vassals efficiently:

  • −25% unjustified demands
  • −20% aggressive expansion impact
  • −25% diplo annexation cost

This group pairs well with Religious, enabling you to expand faster into Catholic and Muslim regions without constant coalition threats. Influence is especially strong if you’re diplomatically annexing former Balkan minors.

Mid to Late Game Idea Groups

4. Administrative Ideas – Core Cheaper, Expand Smarter

Once Byzantium is stable and on the offensive, you’ll face the challenge of coring large swaths of land. Administrative ideas help manage expansion costs and revolts:

  • −25% core creation cost
  • −10% governing cost
  • Increased available mercenaries

The reduced core creation cost is incredibly valuable, especially in Anatolia, Egypt, and the Levant where coring large Muslim provinces would otherwise drain admin points. This group is essential for large-scale expansion into Persia and the former Roman provinces.

5. Offensive Ideas – Crushing Your Enemies

Byzantium should eventually become a military powerhouse. Once your empire is solid, Offensive ideas make your armies more dangerous with key bonuses:

  • +1 land leader shock and fire
  • +5% discipline
  • +20% siege ability

Combined with your potential military policies and Religious + Offensive interactions, you’ll have elite generals and devastating sieges perfect for breaking through Ottoman forts and pushing into Central Europe or Mesopotamia.

6. Trade Ideas – Rebuilding the Byzantine Economy

Trade ideas become important once you’ve secured the Bosphorus and regained control over eastern Mediterranean nodes. Byzantium can dominate trade routes leading from Alexandria, Constantinople, and Genoa.

  • +20% trade efficiency
  • +50% trade steering
  • Extra merchants

With a strong navy, you can leverage Trade ideas to boost income and fuel future wars. This is a good pick after stabilizing your empire and expanding into high-value coastal provinces.

Specialized and Situational Ideas

7. Diplomatic Ideas – Expand Your Alliances

If you’re struggling to find military victories early, Diplomatic ideas can offer options for alliances, extra diplomats, and reduced war exhaustion:

  • +1 diplomat
  • −20% war exhaustion cost
  • −25% province war score cost

These are especially useful if you plan on forming the Roman Empire and need to manage diplomatic relations across Europe. However, Diplomatic is typically secondary to Influence for Byzantium.

8. Humanist Ideas – An Alternative to Religious

If you prefer tolerance and unrest reduction over religious conversions, Humanist is a viable alternative to Religious ideas:

  • −2 national unrest
  • +25% religious unity
  • No separatism

This helps with internal stability during aggressive expansion, especially in a diverse empire. Humanist is excellent if you’re not playing a theocratic role and just want to minimize rebellion risks across your multi-faith holdings.

Recommended Idea Group Order

Based on a standard Byzantium campaign, the following order works well:

  1. Religious (or Defensive if struggling early)
  2. Influence
  3. Administrative
  4. Offensive
  5. Trade or Economic (based on income needs)
  6. Quality or Quantity (depending on military goals)

This path supports early survival, mid-game expansion, and late-game dominance. You’ll have religious strength, efficient administration, powerful armies, and a healthy economy.

The best ideas for Byzantium in EU4 blend survival strategies with long-term imperial ambition. Your campaign is a story of rebirth from a fallen empire clinging to a few provinces, to a continent-spanning power. Idea groups like Religious, Influence, Administrative, and Offensive form the backbone of this transformation, giving you the tools to reclaim lost lands and forge a new Roman legacy. With careful planning, smart alliances, and the right ideas, Byzantium can rise once more and leave its mark on history.